Determines the rotational logic for a given PCam3D.
PCam3D
The different modes has different functionalities and purposes, so choosing the correct mode depends on what each PCam is meant to do.
PCam
The simplest of the available options. Effectively copies the rotational value of the targeted Node3D.
Node3D
Keeps a persistent forward direction towards a target.
Allows for multiple targets to be looked at. The camera will look at the centre of the assigned targets' Vector3 coordinate.
Vector3
LookAtEnum
None
Value is based on LookAtMode enum.
LookAtMode
Note
The Setter for Look_at_mode has purposely not been added. A separate PCam3D should be used instead.
Look_at_mode
int get_look_at_mode()
int
pcam.get_look_at_mode()