Follow Overview
Determines the positional logic for a given PCam
.
The different modes have different functionalities and purposes, so choosing the correct one depends on what each PCam
is meant to do.
Core Modes
Third Person
Applies a SpringArm3D
node to its target and allows for rotating around it.
Properties
follow_mode
Type: int
Default: 0
Defines the current Follow Mode
of the PCam
based on FOLLOW_MODE
enum.
Follow Mode | Value |
---|---|
NONE | 0 |
GLUED | 1 |
SIMPLE | 2 |
GROUP | 3 |
PATH | 4 |
FRAMED | 5 |
THIRD PERSON | 6 |
Only Third Person Follow is exclusive to 3D scenes.
Note
The Setter for Follow Mode
has purposely not been added.
A separate PCam
should be used instead.
follow_axis_lock
Type: int
Default: 0
Prevents camera movement in one or multiple world axes.
Locking a PCam
does not change its position nor take its Follow Target
's transform values into account.
Note
This only applies once the PCam
has a valid Follow Target
.
2D
FollowLockAxis | Value |
---|---|
NONE | 0 |
X | 1 |
Y | 2 |
XY | 3 |
3D
FollowLockAxis | Value |
---|---|
NONE | 0 |
X | 1 |
Y | 2 |
Z | 3 |
XY | 4 |
XZ | 5 |
YZ | 6 |
XYZ | 7 |